13 September 2018( Oculus Home )30 January 2018 ( Steam )
Game studio MarineVerse was founded by a small group of passionate sailors and technologists, spread across the globe and working together through the internet. VR Regatta: The Sailing Game is the product of years of research, development, design, and testing. It was demonstrated at sailing and other sporting events around the world, and has attracted praise from several professional sailing bodies. The MarineVerse’s teams hard work culminated in a product that is not only an enjoyable video game experience, but also a solid introduction to the fundamentals of real sailing. After a year of early access, the official v1.0 of VR Regatta launched worldwide on 30 January 2018.
Following successful launch on Steam, the game was further improved with addition of extra tutorials, Daily Races and multiplayer improvements and on September 13th 2018 released on Oculus Home.
VR Regatta: The Sailing Game could not have become a reality without the assistance of Film Victoria’s assigned production investment funding.
Early Access 0.9 dev log: YouTube
"I believe virtual reality can greatly enhance sailing training, be a great way for all ‘landlocked’ sailors to stay connected to their hobby and introduce more people to sailing."
Greg Dziemidowicz, co-founder of MarineVerse
“Developing an experience like this for VR is very rewarding. No other creative medium on earth allows you to really place yourself so deeply inside something that came out of your own imagination, and then share them with others in this way. Developing for VR comes with a lot of unique challenges, too, but it’s worth it to be able to slip on that headset and enter a world that we created. We’re not done, either: this release is one step in an ongoing process. We’ll be taking VR Regatta to the world, encouraging sailing organisations to use it as a publicity and recruitment tool, and of course we’ll keep adding new features!”
Greg Dziemidowicz, co-founder of MarineVerse
"What excites me about VR Regatta is how it can be used in an educational setting. For those who have never been sailing before, using VR Regatta allows them to learn the basics and put them into practice without introducing any potentially dangerous elements. This approach will give them confidence to take the next step in their sailing, whether it’s as a recreational or competitive sailor."
Stu Gilfillen, Director of Education, US Sailing
"VR Regatta is an exciting new development for the sport of sailing. We have utilised this technology as part of our Discover Sailing offerings at a number of events including the Australian Grand Prix, The Volvo stopover and Club opening and Discover Sailing Days. It has proven to be a successful platform to introduce new people to the sport of sailing in conjunction with real life on water experiences"
Gavin Wall, Regional Manager, Australian Sailing
"VR Regatta lends itself to a whole range of training options, and would prove valuable to sailing clubs offering a solution for those days where junior sailors cannot get out on the water or perhaps a senior club house challenge after sailing, with its total immersive graphics it was interesting seeing experienced sailors duck when they tacked expecting the boom to fly over their heads. I foresee this type of technology becoming the norm in training centres as it provides a safe fun way to learn sailing.”
Gordon Hyde, sailing coach
“This is actually pretty good! [..] it would be amazing for education or sports.”
Riley Whitelum, Sailor & Youtuber, Sailing La Vagabonde
“I’m so pleased that when I was asked to organise a VR stand at the London Boat Show, I stumbled across MarineVerse and their VR Regatta app. Working with the guys at MarineVerse has been a dream, they make it so easy to set up and run that the stand was a roaring success, with over 200 participants and many more showing interest on how it could be used at their training school, or club, or even as an interactive exhibit at a museum….”
Tim Chalklen, Director at Unified Digital Solutions Ltd
“Ever since I first sailed I have always wanted to do it again, however, I lack the funds to get started. Virtual reality has allowed me to have the same experience, without the cost.”
Hector Barbossa, VR Regatta player
“I am Italian, born near Naples, where maritime tradition is huge. I took sailing lessons when I was young, and worked as officer on cargo and cruise vessels. Unfortunately my career brought me to Switzerland where there is no sea, so virtual sailing is a good opportunity to relive my passions!”
“Able Seaman Ironbostik”, VR Regatta player
“I have a family with small children. My dream of sailing can only live in virtual reality.”
“SenatorPerry”, VR Regatta player
A huge lake surrounded by mountains waiting to be explored. Unique Japanese setting - feel like you are on holidays discovering the world.
Release date: Dec 11, 2018 @ 1:00pm PST on Steam
Price: USD 9.99
MarineVerse is an international team of creatives and advocates for sailing and emergent technology, with a mission to inspire, train, and connect sailors and to share the unique feeling of sailing with a global audience. Their debut project VR Regatta: The Sailing Game brings entertainment and education together through virtual reality (VR). Neither a pure video game or an absolutely realistic simulation, the goal of the project is to find a perfect balance that captures the essence of real sailing within a fun video game framework.
VR Regatta helps attract visitors and offers a memorable sailing experience with as little as 5 minutes session per visitor.
Greg DziemidowiczLead Developer & Producer
David AllanLead Designer
Olga DziemidowiczService Designer
Stephan SchützeAudio Design
Pascal Chaumette3D Artist / Level Design
Daish MalaniGame Designer
Dale DayGame Designer
Luke HarrisGame Designer
Gordon BuchanSailing Expert
Gordon HydeSailing Instructor
Kevin PoweVoice Actor
Lumi ConsultingLaunch Marketing and PR
Film VictoriaAssigned Production Investment - Games
Australian SailingEvents collaboration
/r/viveFeedback & User Testing