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MarineVerse Sailing Club

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Chanel markers are not working in south pacific

Greg..not sure what's going on but the lights for Chanel markers worked then they quit. I'm in the back waters of Patagonia and none of them work...Just sayin.

Globe: Provide electric motor

There’s are condition on cruise (when not actually racing of course) when it would be useful to have Uma’s electric motor to be able to maneuver in close quarters or when headed badly.

Sail shape - Outhaul, Downhaul and Boom Vangin progress

Provide the extra sail control lines. Accurately visualise an impact of different control line settings. Accurately simulate sailing physics in different wind strengths depending on the sail shape.

Hi, are you planning to add sailing catamaran to the boats and also for the docking training?in progress

Hi, are you planning to add sailing catamaran to the boats and also for the docking training?

Globe - Add land massesin progress

Currently https://www.marineverse.com/globe is only water and simple land outlines. Make it more realistic by adding nicer landmasses - with at least recognizable features like mountains

Water mode - opt in/out for realistic boat movementin progress

SUGGESTED BY (Thor L. Jørgensen): Boats move on water, not just side to side. It needs to Bob in front. It felt just flat.

Detailed and Realistic Yacht Simulation - Sandbox Mode (procedural practice, make it as real as possible)

Who it’s for: Students and aspiring skippers practicing for real-life certification (NauticEd / RYA / ASA) and boat owners who want to practice procedures in the off-season or train their crew. --- I’m asking for a high-fidelity Free Sail sandbox mode for skippers who want to practice real procedures, not just sail around. Starting with Yacht - it should be fully simulated so the procedures you practice in VR match what you’d do on a real yacht. Procedural examples (must feel 1:1): Tack / gybe: the same steps, in the same order, with the same line handling you’d need in real life. Mistakes have realistic consequences. Heave-to: should be possible and behave realistically Reefing: the steps to reef (and un-reef) should match real-world procedure. Sail handling: hoist/lower sails with realistic friction, tension, and consequences if you do it wrong Systems fidelity (core features): Full access to all lines: halyards, sheets, and sail control lines (vang, outhaul, traveler, backstay etc.) Winches that behave like winches: wraps matter, load matters, line can slip if handled wrong. Functionalammers: opening/closing affects the system correctly Engine control: start/stop + basic throttle/gear behavior Anchor control: drop/raise anchor (with believable anchoring behavior) Crew note: For procedures that normally require more than one person, ideally support AI crew assistance and/or a multiplayer crew option. Goal: A sandbox mode where mastering the boat leaves you with real-world procedural confidence and a deeper understanding of how to operate a yacht.

Globe - Chart Displayin progress

The current chart is largely useless. Maybe we should have a link in the quick menu to be able to display a web browser page showing the /globe/map.

Spinnaker on BBBplanned

Can we have a spinnaker to launch on downwind runs (and retrieve

Globe - More sails options

https://www.marineverse.com/globe Ability to use a spinnaker. Ability to use a whisker pole and bigger genoa. Storm jib? Also, make it interact meaningfully with wind speeds.