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Night mode. Dim the brightness of the navigation screen and sails at night.in progress

The navigation screen, Go inside button and sails are to bright when sailing at night. It’s hard to see land due to the glare. A night mod where these things can be dimmed would be helpful.

Globe - Show a ‘wake’ at the stern of the boat

Hi, It would be great if there was a ‘wake’ shown coming from the boats stern, this would increase immersion, and add to the sense of movement and speed. Marineverse Cup already has a wake, it would be good to have one in Globe.

Night sky with constellations in globe sail

Replace the current night sky with major constellation, planets and North star display only. Could serve as navigation aid and have something else to see during nighttime sailing. Maybe even add the use of a sextant to practice celestial navigation.

Globe - Add clock and timer to center consol

Add a clock on the center console or map screen showing local time and with ability to start/stop/reset timer

Globe - Add land massesin progress

Currently https://www.marineverse.com/globe is only water and simple land outlines. Make it more realistic by adding nicer landmasses - with at least recognizable features like mountains

Detailed and Realistic Yacht Simulation - Sandbox Mode (procedural practice, make it as real as possible)

Who it’s for: Students and aspiring skippers practicing for real-life certification (NauticEd / RYA / ASA) and boat owners who want to practice procedures in the off-season or train their crew. --- I’m asking for a high-fidelity Free Sail sandbox mode for skippers who want to practice real procedures, not just sail around. Starting with Yacht - it should be fully simulated so the procedures you practice in VR match what you’d do on a real yacht. Procedural examples (must feel 1:1): Tack / gybe: the same steps, in the same order, with the same line handling you’d need in real life. Mistakes have realistic consequences. Heave-to: should be possible and behave realistically Reefing: the steps to reef (and un-reef) should match real-world procedure. Sail handling: hoist/lower sails with realistic friction, tension, and consequences if you do it wrong Systems fidelity (core features): Full access to all lines: halyards, sheets, and sail control lines (vang, outhaul, traveler, backstay etc.) Winches that behave like winches: wraps matter, load matters, line can slip if handled wrong. Functionalammers: opening/closing affects the system correctly Engine control: start/stop + basic throttle/gear behavior Anchor control: drop/raise anchor (with believable anchoring behavior) Crew note: For procedures that normally require more than one person, ideally support AI crew assistance and/or a multiplayer crew option. Goal: A sandbox mode where mastering the boat leaves you with real-world procedural confidence and a deeper understanding of how to operate a yacht.

Globe: Provide electric motor

There’s are condition on cruise (when not actually racing of course) when it would be useful to have Uma’s electric motor to be able to maneuver in close quarters or when headed badly.

Error in stats reporting

In Feb 24 dingy zone 3 race the stats reported Retsirof as first to the mark with a time of 40.51. In reality, Bing a Ling was first at 51.29. It looks like it took the time Retsirof hit the layline on the starboard side of the mark. Not complaining, just to let you know.

Globe - More sails options

https://www.marineverse.com/globe Ability to use a spinnaker. Ability to use a whisker pole and bigger genoa. Storm jib? Also, make it interact meaningfully with wind speeds.

Globe - Multiplayer - Add Ability to See Other Boatsin progress

Currently Globe is single player. https://www.marineverse.com/globe Add ability to see other boats. Ideally, add ability to sail together, like like multiplayer. Perhaps add an option to invite someone else for co-op sailing. Perhaps add an option to use radio to chat with boats far away.