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Globe: Provide electric motor

Globe: Provide electric motor

by Moira J • about 1 year agoin progress

There’s are condition on cruise (when not actually racing of course) when it would be useful to have Uma’s electric motor to be able to maneuver in close quarters or when headed badly.

Comments (8)

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Greg • 2 days ago

Released! 🎉 Globe boats now have an electric engine.

It builds on anchoring, which we added recently: your boat can now be anchored,
sailing or motoring, and you can motor within your anchor's swing circle. Handy
for calms, tight channels, and motoring into port or onto your anchorage.

How to use it:
- VR and PC (Steam): in Globe, open the Quick Menu → Sailing → Start engine,
then set the throttle (negative is astern).
- VR: the engine throttle is next to the steering wheel.
- PC: Ctrl+E toggles the engine on and off, Ctrl+W/S moves the throttle.
- Website: open your boat in Globe and use the Engine panel.

The engine runs on a battery and stops when it's empty. The battery charges from
solar, from sailing with the engine off, and from shore power in port.

Thanks Moira and everyone who voted for this. Please give it a go and share your
feedback on Discord: https://discord.gg/SH7krBjgSj

Andrew W • 2 months ago

Agree that Globe is almost unusable without some sort of motor since you can get trapped with no wind or stuck in a narrow channel sailing upwind which isn't wide enough to tack. Who would attempt any kind of crossing in a real boat without a working motor?

Greg • 11 months ago

Greg merged "Electric motor" into this post on November 27, 2025 04:48.

Original description:
Uma has an electric motor for maneuvering in Port. Can we have access to tthis please?

Transferred votes (1):
- Bob R

Existing voters on this post (retained):
- Moira J
- Windfall II
- jusdevils
- Filip Dymak
- David

Sample comments from merged post (2 total):
- David : Hi Greg.The ongoing development of MarineVerse is impressive, progressively bringing real-life sailing into VR. The addition of visual la...
- jusdevils: Make it gas and you can only get gas at port which stops over use.

Original post: https://www.marineverse.com/feedback/marineverse-sailing-club/electric-motor

jusdevils • 11 months ago

Possible idea, it is has and you have to refill it at port which stops people from over using it.

Moira J • 11 months ago

These days an electric motor is more viable given that Uma has solar panels and can recharge batteries. Access to sunlight data would enable the app to determine how much recharge the batteries will gain during a day and thus how much is available for manouvering

David • 12 months ago

Hi Greg.The ongoing development of MarineVerse is impressive, progressively bringing real-life sailing into VR. The addition of visual land masses and ports has greatly enhanced immersion. However, navigating inland waters and ports remains challenging due to wind conditions, often making sail-only passage impossible. Adding an inboard motor would be a crucial improvement, enabling realistic port navigation and movement when the wind is calm. An onboard motor is essential for a genuine yachting experience, and its inclusion would significantly enhance gameplay realism. Looking forward to this development. Thanks, David Edwick.

Tartanstorm • about 1 year ago

Following up form discord, there is the potential for a whole mini game here, where one needs to manage the battery level , via solar panels or maybe even hydro power. And as per discord it would be sweet to have a graph of battery level etc or the data in the NMEA stream to do analytics

Jim Intriglia • about 1 year ago

Absolutely agree, especially when there is no wind and you need to make headway to port. No fun being stuck in the same position for days on end. I'd like to set a course with the electric motor on so I can make headway to a port of call, or use the motor to navigate into a tricky harbor.